Activation Problems in iPhone Paradise
December 31, 1969
Thomas Hawk writes “Unfortunately it appears that some activations of Apple’s new iPhone have gone badly. After waiting in line 36 hours I’m still unable to activate my phone. I’m documenting the AT&T circus call by call on my blog. I’ve had my hold calls dropped, been patched into other users unable to activate their phone instead of AT&T customer service reps, been told that my wife must get a new phone and that the family plan can’t work for me. I’ve been told that the problem is that I’m not putting a new chip into my iPhone in the slot on the left side of my phone when no slot there exists. PR Blogger Steve Rubel has also been documenting his problems on his Twitterstream. According to an unscientific poll being conducted by Engadget about half of the people who bought iPhones have had activation trouble with about 38% of problems still unresolved.” Even the folks at MacWorld weren’t immune to these issues.
Read more of this story at Slashdot.
Activation Problems in iPhone Paradise
December 31, 1969
Thomas Hawk writes “Unfortunately it appears that some activations of Apple’s new iPhone have gone badly. After waiting in line 36 hours I’m still unable to activate my phone. I’m documenting the AT&T circus call by call on my blog. I’ve had my hold calls dropped, been patched into other users unable to activate their phone instead of AT&T customer service reps, been told that my wife must get a new phone and that the family plan can’t work for me. I’ve been told that the problem is that I’m not putting a new chip into my iPhone in the slot on the left side of my phone when no slot there exists. PR Blogger Steve Rubel has also been documenting his problems on his Twitterstream. According to an unscientific poll being conducted by Engadget about half of the people who bought iPhones have had activation trouble with about 38% of problems still unresolved.” Even the folks at MacWorld weren’t immune to these issues.
Read more of this story at Slashdot.
Universal Refuses To Renew On iTunes
December 31, 1969
UnknowingFool writes “It appears for the moment that Universal will not renew its long term contract with Apple for content on the iTunes store. While the details are not known about the exact nature of the dispute, many speculate that it has to do with Apple’s stance on fixed pricing and Apple’s refusal to license their DRM. The worse case scenario may include Universal pulling its entire catalog from iTunes. Both sides stand to lose out with 1/3 of of new releases coming from Universal and an estimated 15% of Universal’s sales coming from digital downloads. Apple’s market share is about 75% of digital downloads, and digital downloads are growing while CD sales are shrinking.”
Read more of this story at Slashdot.
iPhone Interest Still Going Strong
December 31, 1969
Even though the iPhone has already been released into the wild, the amount of excitement surrounding this device doesn’t seem to be subsiding by any measurable degree. Many readers have submitted their favorite reactions to the shiny new gizmo including a BusinessWeek report that suggests the iPhone only costs around $220 to make, a user review from MacScoop, one user’s top 10 interface mistakes, a roundup of early security concerns, and details on the hardware behind the phone. Read on for more details.
Read more of this story at Slashdot.
South Korea Now Officially Taxing Virtual Worlds
December 31, 1969
Next Generation is reporting that the South Korean government’s goal to get their cut of the real money transfer industry is now in the works. Folks who sell over $6,500 worth of virtual goods or currency in a given year will have an automatic Value Added Tax (VAT) withdrawn by the service they contract through. That is, the middleman service will remove taxes automatically for these repeat customers. If a South Korean sells over $13,000 worth of goods or currency in a given year, the government considers them a small business. As such, individuals in that position are required to obtain a business license and take care of taxes themselves. “An NTS official claims the organization will be able to monitor all transactions as RTM mediators have agreed to share clients’ transaction details with the authorities. ‘NTS would be able to track all transactions for taxation of virtual items,’ Mr. Choi said. ‘This is not about defining RMT legal/illegal; we don’t see any contradictory facts to Amendment for Game Industry Promoting Law - we are not about to judge if RMT is legal or not,’ he added.”
Read more of this story at Slashdot.
iPhone Interest Still Going Strong
December 31, 1969
Even though the iPhone has already been released into the wild, the amount of excitement surrounding this device doesn’t seem to be subsiding by any measurable degree. Many readers have submitted their favorite reactions to the shiny new gizmo including a BusinessWeek report that suggests the iPhone only costs around $220 to make, a user review from MacScoop, one user’s top 10 interface mistakes, a roundup of early security concerns, and details on the hardware behind the phone. Read on for more details.
Read more of this story at Slashdot.
Download Services Have Missiles, Dolphins
December 31, 1969
This week both Nintendo and Microsoft’s downloadable game services have some great titles to offer. The Wii will soon be playing host to Super Mario Bros. 2, Ecco: Tides of Time, and Dragon Spirit . Xbox Live Arcade, meanwhile, has up an update of Missile Command . This latest follows on the heels of Pac-Man: CE , a worthy and well-received updating of the arcade classic. Ars’ comment about Ecco is dead on: “I used to love this game, just swimming around and doing those flips out of the water as Ecco was pretty calming. Then you tried to actually play the game and found out just how excruciatingly difficult it could be. While the Dreamcast update lost some of the magic, the original Ecco is still a neat twist on 2D games. Who knew that taking a platformer and setting it underwater would be so much fun?”
Read more of this story at Slashdot.
Improved High-Performance Energy Storage
December 31, 1969
Physicists at the University of North Carolina have developed new improvements for high-energy-density capacitors that can store up to seven times as much energy per unity volume as common capacitors. “The amount of energy that a capacitor can store depends on the insulating material in between the metal surfaces, called a dielectric. A polymer called PVDF has interested physicists as a possible high-performance dielectric. It exists in two forms, polarized or unpolarized. In either case, its structure is mostly frozen-in and changes only slightly when a capacitor is charged up. Mixing a second polymer called CTFE with PVDF results in a material with regions that can change their structure, enabling it to store and release unprecedented amounts of energy.”
Read more of this story at Slashdot.
Tangible Display Makes 3D Touchable
December 31, 1969
moon_monkey writes “Researchers in Japan have developed a display that makes 3D objects solid enough to grasp. The system, created by engineers at Japan’s NTT, combines a 3D display with a haptic glove, making 3D items that look real but also feel solid to touch. Two cameras are used to image an object, to make the 3D image. A computer also uses this to render a solid representation. It could be used to inspect products remotely, or even to shake hands with someone on the other side of the world, the researchers say.”
Read more of this story at Slashdot.
FSF Rattles Tivo Saber At Apple
December 31, 1969
Ohreally_factor takes us back to Friday when both the iPhone and the GPLv3 were released. “This article at Tectonic suggests that Apple’s iPhone might run afoul of the GPL. Peter Brown, executive director of the FSF is quoted as saying: ‘Today, Steve Jobs and Apple release a product crippled with proprietary software and digital restrictions: crippled, because a device that isn’t under the control of its owner works against the interests of its owner. We know that Apple has built its operating system, OS X, and its web browser Safari, using GPL-covered work — it will be interesting to see to what extent the iPhone uses GPLed software.’ Might there really be GPLed code in the iPhone? It’s well known that OS X built on BSD, which of course uses the BSD license. Webkit is based on KHTML which uses the LGPL.”
Read more of this story at Slashdot.

